Modifier and Type |
Method |
Description |
final ConstantTrajectoryBuilder
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forwardConstantHeading(Double dist, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final ConstantTrajectoryBuilder
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forwardConstantHeading(Double dist, VelConstraint velConstraintOverride)
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final ConstantTrajectoryBuilder
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forwardConstantHeading(Double dist)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Rotation2d heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Rotation2d heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Rotation2d heading)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Double heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Double heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
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forwardSplineHeading(Double dist, Double heading)
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final ConstantTrajectoryBuilder
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lineToXConstantHeading(Double posX, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final ConstantTrajectoryBuilder
|
lineToXConstantHeading(Double posX, VelConstraint velConstraintOverride)
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final ConstantTrajectoryBuilder
|
lineToXConstantHeading(Double posX)
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final SafeTrajectoryBuilder
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lineToXSplineHeading(Double posX, Rotation2d heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
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lineToXSplineHeading(Double posX, Rotation2d heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
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lineToXSplineHeading(Double posX, Rotation2d heading)
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final SafeTrajectoryBuilder
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lineToXSplineHeading(Double posX, Double heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
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lineToXSplineHeading(Double posX, Double heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
|
lineToXSplineHeading(Double posX, Double heading)
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final ConstantTrajectoryBuilder
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lineToYConstantHeading(Double posY, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final ConstantTrajectoryBuilder
|
lineToYConstantHeading(Double posY, VelConstraint velConstraintOverride)
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final ConstantTrajectoryBuilder
|
lineToYConstantHeading(Double posY)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Rotation2d heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Rotation2d heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Rotation2d heading)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Double heading, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Double heading, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
|
lineToYSplineHeading(Double posY, Double heading)
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final ConstantTrajectoryBuilder
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splineToConstantHeading(Vector2d pos, Rotation2d tangent, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final ConstantTrajectoryBuilder
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splineToConstantHeading(Vector2d pos, Rotation2d tangent, VelConstraint velConstraintOverride)
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final ConstantTrajectoryBuilder
|
splineToConstantHeading(Vector2d pos, Rotation2d tangent)
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final ConstantTrajectoryBuilder
|
splineToConstantHeading(Vector2d pos, Double tangent, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final ConstantTrajectoryBuilder
|
splineToConstantHeading(Vector2d pos, Double tangent, VelConstraint velConstraintOverride)
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final ConstantTrajectoryBuilder
|
splineToConstantHeading(Vector2d pos, Double tangent)
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final SafeTrajectoryBuilder
|
splineToSplineHeading(Pose2d pose, Rotation2d tangent, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
|
splineToSplineHeading(Pose2d pose, Rotation2d tangent, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
|
splineToSplineHeading(Pose2d pose, Rotation2d tangent)
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final SafeTrajectoryBuilder
|
splineToSplineHeading(Pose2d pose, Double tangent, VelConstraint velConstraintOverride, AccelConstraint accelConstraintOverride)
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final SafeTrajectoryBuilder
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splineToSplineHeading(Pose2d pose, Double tangent, VelConstraint velConstraintOverride)
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final SafeTrajectoryBuilder
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splineToSplineHeading(Pose2d pose, Double tangent)
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final Trajectory
|
build()
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